ICYMI: 'Hell is Us' Game Director on what worked (and didn't) | Friends Per Second Ep #78
PLUS: Cronos, Gamescom recap, and Silksong
Greetings Users!
A quick hit today as this week is incredibly busy: Not only is it Tokyo Game Show this weekend, but there are a lot of heavy hitters coming out around the same time. Our sleep schedules are borked, capture cards working overtime, and our thumbs are tired.
Nevertheless, we had a banger of a show last week, and in case you missed it, here’s a quick recap of some highlights.
Hell Is Us director Jonathan Jacques-Belletête joined us to talk about the challenges of making a game that doesn’t hold your hand and releasing the same day as Silksong
Lucy’s back and has recaps of her time at Gamescom and the many, many games she played (highlights include Silent Hill f, but more on that next week), and the Oasis show in LA
Ralph really dug Cronos and is continuing his Fast and Furious journey
Jake’s very Jaws-pilled right now, just in time for the movie’s anniversary. He’s also been braving Silksong 🫡
And much, much more…
We’ll be back this weekend with more gaming chat, catch you then, Users! Thanks for being the best in the biz xx
